Demon 5e stats.

Description. Hezrous look like large, bipedal toads. Of course, they are demons so add to that a foul smell capable of poisoning even the hardiest of adventurers, a wide mouth of sharp teeth and powerful limbs capable of a huge amount of destruction. They also have a lair of organic armor beneath their skin, having been built specifically for ...

Demon 5e stats. Things To Know About Demon 5e stats.

Father is Tiefling mother is Bone Devil, she had a falling out with her mother, hope we never run into her again lol. Driven by hate, lust, and envy, bone devils act as the cruel taskmasters of the Nine Hells. They set weaker devils to work, taking special delight in seeing fiends that defy them demoted.MEZZOLOTH - 5e stats. Medium fiend ( yugoloth ), neutral evil. Armor Class 18 (natural armor) Hit Points 75 (10d8 + 30) Speed 40 ft. Proficiency Bonus +3. Proficiency Bonus +5 ( 5th Edition Advanced Mode)Devils have a hierarchical structure. The weakest and least cunning devils are known as the least, above them are lesser devils, greater devils and finally, archdevils. The greatest of all the archdevils, and the defacto ruler of them is Asmodeus. Devils primarily seek to increase in influence and power within this hierarchical structure.Deer are graceful and timid herbivorous animals that live in forests, grasslands, and other natural environments. They have slender bodies, long legs, and antlers on the males. They are usually brown or tan in color, with white spots or stripes on their coats. Deer are very alert and wary of predators, and can run fast and leap over obstacles ...Horned Devil. Large fiend (devil), Lawful Evil. Armor Class 18 (Natural Armor) Hit Points 178 (17d10+85) Speed 20 ft., fly 60 ft. STR. 22 (+6) DEX. 17 (+3) CON. 21 (+5) INT. 12 (+1) …

Make It Rain! The archdevil of greed casts gold and jewels into a 5-foot radius within 60 feet. One creature within 60 feet of the treasure that can see it must make a DC 24 Wisdom saving throw. On a failure, the creature must use its reaction to move its speed toward the trinkets, which vanish at the end of the turn.

The demon chooses what to summon and attempts a magical summoning. A balor has a 50 percent chance of summoning 1d8 vrocks, 1d6 hezrous, 1d4 glabrezus, 1d3 nalfeshnees, 1d2 mariliths, or one goristro. A barlgura has a 30 percent chance of summoning one barlgura. A chasme has a 30 percent chance of summoning one chasme.

Goristro. Charge. If the goristro moves at least 15 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 38 ( 7d10) piercing damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be pushed up to 20 feet away and knocked prone.Actions. Multiattack: The devil makes two attacks with its chains. Chain : Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the ...Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 12 Constitution saving throw or lose 5 (1d10) hit points at the start of each of its turns due to an infernal wound.Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage. terms and conditions. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Skeleton - Skeletons arise when animated by dark magic. They heed the summons of spellcasters wh...

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Deer. Medium Beast, Unaligned. Armor Class 13. Hit Points 4 (1d8) Speed 50 ft. STR. 11 (+0) DEX. 16 (+3)

Range: 60 feet. Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour. You utter foul words, summoning one demon from the chaos of the Abyss. You choose the demon’s type, which must be one of challenge rating 5 or lower, such as a shadow demon or a barlgura.Jan 22, 2023 · A complete creature guide to Shadow Demons in DnD 5e including stat block, strengths, weaknesses, tactics, lore, and DM advice for making encounters. Multiattack. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once. Pincer. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the Lord of Savagery's gullet. Maw demons appear among gnoll war bands that worship Yeenoghu, usually summoned as part of …Condition Immunities charmed, frightened, poisoned. Senses darkvision 60 ft., passive Perception 9. Languages understands Abyssal but can't speak. Challenge 1/8 (25 XP) Actions. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Monster Manual.A Demon Grinder is a bulky, armored coach that rumbles loudly as it crushes obstacles and enemies in its path with the help of a swinging wrecking ball. Action Stations. Helm, Weapons: Chomper, Wrecking Ball, 2 Harpoon Flingers View …A tanarukk (pl: tanarukks or: tanarukka[8][9][10]) was a breed of orc whose blood had been tainted by an evil outsider, in many cases a tanar'ri demon.[4] Tanarukks appeared as short, stocky orcs with bristly hair, horns, or ridges along the sides of their heads.[4] Their skin tones ranged from grayish green and dub brown.[3][4][11] They displayed razor-sharp teeth and tusks that jutted out ...

1. Depending on how broad your definition of deities is, you might include the demon lords from Mordenkainen's Tome of Foes. Although their worshipers are comprised of pretty much only the most insane cults, they are worshiped, grant spells, abilities, etc. to their followers. Their CR is in the 22+ range, but that doesn't include their Lair ...Demon lords, also known as Abyssal lords, were archfiends who gained great power and established a position of preeminence among demonkind. Over millennia, these demons had amassed tremendous power and authority over their domain.[2] Each demon lord had a unique appearance and set of abilities and ruled over at least one layer of the Abyss. Those that controlled several layers and rose higher ...When it comes to playing Dungeons & Dragons 5e, one of the most essential aspects of any adventuring party is their ability to heal and recover from wounds. Healing Spirit is a spe...Traits. Rampage. When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack.Based on this my stats would be as follows: Strength - 12, Dexterity - 18, Constitution - 12, Intelligence - 17, Wisdom - 19, & Charisma - 6. Sorta ironic that my favorite class in D&D 3.5 & 5th edition would be my worst stat in real life but that's why we play the game is to play something that we normally couldn't do in real life.Actions. Multiattack: The devil makes three melee attacks: two with its fork and one with its tail. It can use Hurl Flame in place of any melee attack. Fork: Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage. Tail: Melee Weapon Attack: +10 to hit, reach 10 ft., one target.

The first Tanar’ri. Demogorgon is a 2 headed, Tanar’ri demon and the most powerful demon of the Abyss, as such, he is the Prince of all Demons in the Abyss (though regularly has this title challenged by the Demon Lords Orcus and Graz’zt). He rules from the 88th layer of the Abyss known as the Gaping Maw. Demogorgon’s origins are ...We're giving away an "All-In Digital" Kickstarter pledge of 5e content worth over $500! Simply comment in the next 72 hrs. [Full rules in comments] [OC]

If the obyriths that came before them embodied the chaos of the Abyss, then the tanar'ri were incarnations of its evil. Indeed, the tanar'ri were bred for evil, as well as torment and corruption, not simply existing, but reveling in anarchy and bloodshed in accordance with their twisted desires. It was these desires, not doctrines, that fueled the violent inner …They rule the Abyss in modern times and were created when evil human souls entered the Abyss. The tanar'ri are dominant and are souls that have been infected with chaos. They are vice personified, and various demonic creatures and lords are tanar'ri. These include vrocks, marliths, balors, and even the demon lord Demogorgon.Ignorant people tend to be suspicious of tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling's bloodline doesn't affect their personality. They are gifted with magic from the infernal realms but chart their own course in life.Draegloth. [ Draegloth ] Large Fiend (Demon), typically Chaotic Evil. Armor Class 15 (natural armor) Hit Points 123 (13d10 + 52) Speed 30 ft. STR.Levistus, The Lord of the Fifth, The Rogue Archdevil, is the imprisoned devil prince who rules Stygia, fifth layer of the Nine Hells. Buried alive within an icy glacier, he rules his realm through influence and avatars. He is the Infernal patron of vengeance and betrayal. Levistus' true form is almost impossible to discern from outside the vast iceberg which now imprisons him. His frozen tomb ...Find the stats, abilities, and actions of different types of demons in the 5th edition of Dungeons & Dragons. Compare the stats of balors, dreaths, glabrezus, and hezrou, and learn about their resistances, immunities, senses, languages, and challenges.

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Senses Passive Perception 13. Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. Keen Hearing and Smell. The wolf has advantage on Wisdom ( Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ...

Actions. Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 28 (8d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but ... Tanarukk. [ Tanarukk ] Medium Fiend (Demon), typically Chaotic Evil. Armor Class 14 (natural armor) Hit Points 95 (10d8 + 50) Speed 30 ft. STR.6 (-2) Skills Perception +5, Stealth +4. Senses Darkvision 120 ft., passive Perception 15. Challenge 1 (200 XP) Pack Tactics (suggested). The deathdog has advantage on an attack roll against a creature if at least one of the deathdog's allies is within 5 feet of the creature and the ally isn't incapacitated. Two-Headed.Summoner. With scaled skin and folded wings, a half dragon human stands at the top of a hill, over looking a nearby fortress. As he looks on, his swarm of dragons fly into the fortress. Though young, their flames still burn hot, and they begin to burn those before them. Standing beside a succubus, a halfling women signs a contract with a Balor.Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or be branded by the fork, taking 11 (3d6) fire damage. The horned devil gains advantage on attack rolls against a branded creature until the end of it's next turn. If you do this, I ...Demon Traits. Most demons possess the following traits (unless otherwise noted in a creature's entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon : Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description ...See Also []. Daemonfey; Draegloth; Durzagon; Tanarukk; Behind the Scenes []. In 1 st - and 2 nd-edition Dungeons & Dragons, and by extension the Forgotten Realms, "cambion" was a term that meant the always-male offspring of a demon and a human female.In 3rd edition, it was a synonym for any humanoid half-fiend (according to the Monster Manual 3rd edition).The Expedition to the Demonweb Pits ...See full list on 5e.d20srd.org Smaller than most other devils, spinagons act as messengers and spies for greater devils and archdevils. They are the eyes and ears of the Nine Hells, and even fiends that despise a spined devil's weakness treat it with a modicum of respect. A spined devil's body and tail bristle with spines, and it can fling its tail spines as ranged weapons.A retriever was a living construct created by foul sorcery to operate as warriors and servants for powerful demon nobles of the Abyss. They specialized in tracking objects and individuals that their masters desired, hence their name.[3] Retrievers resembled giant spiders with four forelegs ending in large cleaver-like blades, and four rear limbs that were used for walking and that carried most ...Challenge 13 (10,000 XP) Proficiency Bonus +5. Shapechanger. If the vampire isn't in sunlight or running water, it can use its action to polymorph into a Tiny bat or a Medium cloud of mist, or back into its true form. While in bat form, the vampire can't speak, its walking speed is 5 feet, and it has a flying speed of 30 feet.

The first Tanar’ri. Demogorgon is a 2 headed, Tanar’ri demon and the most powerful demon of the Abyss, as such, he is the Prince of all Demons in the Abyss (though regularly has this title challenged by the Demon Lords Orcus and Graz’zt). He rules from the 88th layer of the Abyss known as the Gaping Maw. Demogorgon’s origins are ...Hit: 10 (2d4 + 5) slashing damage. Serrated Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage. Lightning Lance - Recharge 5. The armanite looses a bolt of lightning in a line 60 feet long and 10 feet wide. Each creature in the line must make a DC: 15 Dexterity saving throw, taking 27 (6d8 ...Jan 22, 2023 · A complete creature guide to Shadow Demons in DnD 5e including stat block, strengths, weaknesses, tactics, lore, and DM advice for making encounters. Drone: The chasme produces a horrid droning sound to which demons are immune. Any other creature that starts its turn within 30 feet of the chasme must succeed on a DC 12 constitution saving throw or fall unconscious for 10 minutes. A creature that can't hear the chasme is not affected. The effect on the creature ends if it takes damage or if ...Instagram:https://instagram. mattea roach yellow teeth Mucous Cloud. While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee attack while within 5 feet of it must make a DC 14 Constitution saving throw. On a failure, the creature is diseased for 1d4 hours. The diseased creature can breathe only underwater.Abyssal chickens were small fiends native to the Abyss.[2] Abyssal chickens were small creatures. They had leather wings but were not capable of sustained flight. Their wings were folded above them, giving them a tear-shaped appearance. They had a large mouth filled with fangs and a long tongue. Abyssal chickens' primary form of locomotion was their two large legs, which ended in feet ... cl wilmington nc May 1, 2023 ... Base Stats · AC: 13 (Natural Armor) · Hit Points: 33 (6d8 + 6) · Speed: 30 ft. · STR: 14 (+2) · DEX: 8 (-1) · CON: 13 (+1)...Pale Night was an obyrith demon lord of unimaginable age, often referred to as the Mother of Demons, to whom the tanar'ri appeared as mere children. An unknowable enigma shrouded in mystery, to peer beyond her veil was to witness an indescribable horror so great that it was rejected by reality itself.[3][1] Pale Night appeared in a shimmer of … hunter iga express Saving Throws Dex +9, Wis +7, Cha +8 Skills Intimidation +12, Perception +11, Stealth +13 Damage Resistances bludgeoning, piercing and slashing damage from nonmagical attacks, cold, fire, lightning Senses darkvision 60 ft. passive Perception 13 Languages Abyssal, Common, telepathy 120 ft. Challenge 9 (5,000 XP). SPECIAL TRAITS. Shapechanger.The fox demon can use its actions to polymorph into a ...When any creature that isn't a demon starts its turn within 30 feet one or more bulezaus, that creature must succeed on a DC 13 Constitution saving throw or take 1d6 necrotic damage plus 1 necrotic damage for each bulezau within 30 feet of it. ... D&D 5e Wiki is a FANDOM Games Community. joe and lorenzos hawley An archfiend was a particularly powerful fiend, usually a demon lord or an archdevil. An archfiend typically ruled a layer of the Abyss or the Nine Hells. Some archfiends were worshiped as gods, while others preferred to discreetly accrue power.[1] Demon lord was a self-proclaimed title used by the most powerful demons of the Abyss. Though there were no formal criteria for the title, most ...An expansive treatise documenting the Abyss's infinite layers and inhabitants, the Demonomicon of lggwilv is the most thorough and blasphemous tome of demonology in the multiverse. The tome recounts both the oldest and most current profanities of the Abyss and demons. Demons have attempted to censor the text, and while sections have been ripped ... price utah obituary TYRANNOSAURUS REX - 5e stats. Huge beast ( dinosaur ), unaligned. Armor Class 13 (Natural Armor) Hit Points 136 (13d12+52) Hit Points (suggested) 189 (18d12+72) Speed 50 ft. Proficiency Bonus +3. Proficiency Bonus +6 ( 5th Edition Advanced Mode) pill with 230 on it yellow Demon Grinder Gargantuan vehicle (12,000 lb.) Creature Capacity 8 Medium creatures Cargo Capacity 1 ton Armor Class 19 Hit Points 200 (damage threshold 10, mishap threshold 20) Speed 100 ft. Str 18 (+4) Dex 10 (+0) Con 18 (+4) Int 0 Wis 0 Cha 0 Damage Immunities fire, poison, psychic Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned, kaiser lab hours martinez His eyes are crimson. Dagon is the demon prince of sea creatures. He is worshipped as a deity by legions of sahuagin, locathah, skum, lizardfolk, tritons (those that have accepted the ways of evil), and some merfolk. His Abyssal lair is not unlike the Elemental Plane of Water in that it is composed entirely of water. The lich is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). The lich has the following wizard spells prepared: Cantrips (at will): mage hand, prestidigitation, ray of frost. 1st level (4 slots): detect magic, magic missile, shield, thunderwave. baking soda and peanut butter rat poison Maurezhi were tanar'ri demons with many marked similarities to ghouls. What made them particularly more dangerous was that by consuming the flesh of the recently deceased, they could absorb the experience and memories of their victims.[1] Maurezhi were visibly similar to ordinary ghouls, with an emaciated form and pale, leathery, gray skin.[2] They would stand at 6 ft (1.8 m) tall[3] if not ...iPhone: Tracking things like running mileage, weight, sleep, practice time, and whatever else is great, but unless you really visualize that data, it's pretty useless. Datalove pro... is the blackening in theaters 1 (-5) Condition Immunities Blinded, Deafened, Frightened. Senses Blindsight 30 ft. (blind beyond this radius), Passive Perception 6. Languages --. Challenge 1/4 (50 XP) Proficiency Bonus +2. False Appearance. While the violet fungus remains motionless, it is indistinguishable from an ordinary fungus. lamont girdy bmf Ignorant people tend to be suspicious of tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling's bloodline doesn't affect their personality. They are gifted with magic from the infernal realms but chart their own course in life. pure roots battle creek mi Spirit of Death (4th level) BoMT. Spirit of Death is a good summon spell, but lacks the diverse options of other summon spells. It creates a flying undead spirit that deals necrotic damage, has Advantage on all of its attacks, and can make one creatured Frightened each round. Altogether, a decent combat pet.Ignorant people tend to be suspicious of tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling's bloodline doesn't affect their personality. They are gifted with magic from the infernal realms but chart their own course in life.